Factor 5

[4][5] However, in January 2011, Moller liquidated Factor 5 GmbH, and all game licenses were transferred to "Eggebrecht, Engel, Schmidt GbR".

[6] On March 15, 2017, Factor 5 co-founder Julian Eggebrecht had announced that the company has returned and re-acquired the rights to the Turrican franchise.

[8] While its founders were still university students, Factor 5 started out in game development as a part-time activity under partnership with Rainbow Arts for the Amiga computer.

Eggebrecht explained, "[t]he moment you go into console programming, you won't get a development system from Nintendo unless you have a reputable company.

During that time, the studio gained considerable critical and commercial praise for its technical proficiency[citation needed], producing what are often cited as some of the most visually advanced titles on the Nintendo 64 and GameCube, all based on LucasArts properties.

In late December 2008, several online media outlets reported that Brash Entertainment (Factor 5's publisher of their current project) would close at the end of the month after encountering financial problems.