Factorio is a construction and management simulation game developed and published by Czech studio Wube Software.
The game was announced via an Indiegogo crowdfunding campaign in 2013 and released for Windows, macOS, and Linux on 14 August 2020 following an early access phase, which was made available on 25 February 2016.
A major paid expansion called Space Age was released on 21 October 2024, adding 4 new planets and extending the game past the rocket launch.
[2] Factorio is a construction and management simulation game focused on resource-gathering with real-time strategy and survival elements.
The game progresses as the player continues to build and manage their factory, which automates the mining, transportation, processing, and assembly of resources and products.
Factorio's form of progression incentivizes players to design and create their factories in ways that allow for larger scales of production and automation.
Players research advanced technologies that allow them to create new structures, items, and upgrades, starting with basic automation and eventually leading to oil refining, robots, and the ability to launch a rocket.
Constructing a rocket requires a massive amount of resources, motivating the player to set up a sizeable, effective factory in order to achieve this goal.
The fauna will still spawn, but will only attack the player and factory in retaliation from direct physical damage on themselves or a neighboring unit.
[10][12] Factorio is designed to be customisable via mods to create additional content, such as modifications to gameplay or re-texturing of visual elements.
[19] The expansion encourages users to greatly scale up their factory's production and automate interplanetary logistics, assisted by new machines and equipment.
The expansion also includes a chance-based tier system for all machines and items in a separate mod called 'Quality' to upgrade their abilities.
To fund the game the development team began an Indiegogo campaign, which started on 31 January 2013 and concluded on 3 March 2013.
[41] Wube was the only developer to call on this, stating "G2A - worse than piracy" and emailed a list of 321 canceled Steam keys due to chargebacks.
[42][43] After over ten months, G2A confirmed 198 of those keys were sold on the platform and paid Wube Software $39,600 as part of the promise.
Tobias Lütke, a co-founder of Shopify, allows his staff to write-off their purchases of Factorio as a business expense.