Fairytale Fights

The game has a volumetric liquid system, where blood drenches the surroundings when the player slice up the enemies multiple times in a frenzied attack.

[2] Fairytale Fights received mixed reviews, with a 51% average score on the Xbox 360 format on Metacritic.

IT Reviews said that "the dodgy controls combined with some awkward camera viewpoints, plus the overly repetitive levels, slowly sap much of the joy from the experience".

[3] GameSpot went further, criticising the game's lack of pacing, lousy boss fights and "shallow, repetitive combat".

Eddy went on to say "Sadly, [Fairytale Fights] gimmicks aren’t strong enough to maintain the game across its entirety."

Dutch Games Awards 2010 Best Audio Design Award won by Pedro Macedo Camacho for his work on Fairytale Fights with Jonathan van den Wijngaarden