The Far Cry games have generally been well received, with praise for their open world gameplay and antagonists, but criticism for their lack of innovation, and are considered commercial successes.
Instead, the Far Cry games have generally shared the theme of taking the player to "a lawless frontier" where "values and laws of today are non-functional", along with elements of having to survive in the wilderness including hunting and crafting.
One of Crytek's goals with the CryEngine was to be able to render realistic outdoor spaces with large viewing distances, which was a unique feature compared with other game engines at the time of its release.
[4] The CryEngine was originally demonstrated as a tech demo at Electronic Entertainment Expo (E3) 1999 under the name X-Isle: Dinosaur Island specifically aimed at NVIDIA graphics processors.
[5] Following Far Cry's release, Crytek, wanting to show that CryEngine had other applications, signed a deal in July 2004 to develop a gaming franchise with publisher Electronic Arts (EA), a direct competitor to Ubisoft.
[7] These titles required Ubisoft Montreal to rework much of the game as the consoles at this point in time were not as powerful as personal computers, and could not handle the wide open levels without performance problems.
[10] The Dunia engine was developed alongside Far Cry 2 to make a fully open-world game as well as adding realistic physics and destroyable environments.
[17] Within Far Cry 3, the player-character is part of a group of adventuring tourists caught by the pirate Vaas Montenegro who has tortured the island's native population.
[22] All these games maintained the theme of a lawless land and required the player to rely on a number of gameplay skills beyond combat, such as hunting and crafting to a degree, to succeed.
The game is set on a mysterious archipelago in Micronesia, where ex-special forces operative Jack Carver must use various weapons, tools, and his surroundings to survive against hostile mercenaries that control the islands while searching for the journalist who was accompanying him and who went missing.
It received generally positive reviews, with praise for its visuals, gameplay mechanics, and the level of freedom given to the player, and sold 730,000 units within four months of release.
The game is set in a fictional East African state where an arms smuggler known as "The Jackal" is selling weapons to two factions engaged in a civil war.
The game's sandbox gameplay has been highly touted, allowing the player access to 50 km2 of African terrain, complete with open savannah, forests, animals, and towns.
After a vacation goes awry, protagonist Jason Brody, an ordinary American tourist, must learn the ways of the jungle to survive and rescue his friends, who have been captured by the insane Vaas Montenegro and his gang of pirates to be sold into slavery.
The game is set in the fictional country of Kyrat in the Himalayas region, ruled by a despotic self-appointed king named Pagan Min.
[44] The protagonist, Ajay Ghale, becomes caught in a civil war and must overthrow Min, after he is instructed by his late mother to travel again, from the U.S., to his homeland to spread her ashes there.
[45] The game is set in modern-day Montana in the fictional Hope County, which is controlled by a doomsday cult called the Project at Eden's Gate, led by "The Father" Joseph Seed and his siblings.
[46] The game is set on the fictional island of Yara (loosely based on modern-day Cuba), ruled by fascist dictator Antón Castillo (portrayed by Giancarlo Esposito) who seeks to bring his son, Diego (Anthony Gonzalez), to be his heir amidst a revolutionary uprising by freedom fighters.
Although the setting, visuals, Esposito's performance, and the minor improvements to the series' gameplay formula were praised, the lack of innovation and the aging design were criticized.
Although it is a port, the game is less open-ended, due to the console's technical limitations, and features several new elements, including an altered storyline, new weapons, an extra multiplayer mode through the Xbox Live service, a map creator, and 'feral abilities', and is therefore considered a separate release.
Paradise Lost is a rail shooter arcade game port of Far Cry Instincts developed by Global VR and published by Ubisoft in 2007.
News of its development was leaked by the Brazilian ratings board, which awarded an 18+ certification based on the title's references to violence, sex, and drugs.
The game's retrospective story, characters and visual style are inspired by 1980s action movies, especially those starring Arnold Schwarzenegger, such as Commando, The Terminator, and Predator, and Sylvester Stallone, like Cobra, First Blood, and Rocky IV.
The game is set during the Stone Age, in the fictional Oros valley in Central and Eastern Europe, and follows the story of Takkar, who starts off as an unarmed hunter and rises to become the leader of a tribe.
While the concept, world design, and certain gameplay mechanics, such as the ability to tame animals, were praised, the story and characters were seen as inferior compared to previous Far Cry games.
The game is set seventeen years after one of the possible endings of Far Cry 5 and follows the survivors of a nuclear war as they attempt to rebuild their community, with players assuming the role of an unnamed and highly customizable Captain.
The game takes place on a modified version of Far Cry 5's map and introduces several elements from the RPG genre, including an upgradeable home base and increased reliance on crafting from limited supplies.
[63] It was announced that Ubisoft are teaming with Adi Shankar to develop an animated series titled Captain Laserhawk: A Blood Dragon Remix.