[1] In fact all of these terms refer to the process of finding corresponding points between two images or video frames.
A famous debate resulted in two papers from the opposing factions being produced to try to establish a conclusion.
[8] As a way of exploiting temporal redundancy, motion estimation and compensation are key parts of video compression.
Almost all video coding standards use block-based motion estimation and compensation such as the MPEG series including the most recent HEVC.
In simultaneous localization and mapping, a 3D model of a scene is reconstructed using images from a moving camera.