Motion estimation

[1] In fact all of these terms refer to the process of finding corresponding points between two images or video frames.

A famous debate resulted in two papers from the opposing factions being produced to try to establish a conclusion.

[8] As a way of exploiting temporal redundancy, motion estimation and compensation are key parts of video compression.

Almost all video coding standards use block-based motion estimation and compensation such as the MPEG series including the most recent HEVC.

In simultaneous localization and mapping, a 3D model of a scene is reconstructed using images from a moving camera.

Motion vectors that result from a movement into the -plane of the image, combined with a lateral movement to the lower-right. This is a visualization of the motion estimation performed in order to compress an MPEG movie.
Video frames with motion interpolation