A sequel to platformer Felix in the Factory, it is a maze game resembling Pac-Man, but with different gameplay.
The object of the game is to stop the monsters eating all of the fruit until the timer (shown as a bar at the top of the screen) runs out.
If Felix runs into a monster or his energy is fully depleted, a life is lost.
The score increases gradually as the time runs down and much more quickly if a monster is being held in a pool.
It was also ported to the Acorn Electron as one of Micro Power's launch titles for that machine (along with the first Felix game), also in 1983.