It is a full-service digital studio that develops learning games on a for-hire basis.
Filament's design philosophy based on the scholarship of Kurt Squire,[1] Constance Steinkuehler, and James Paul Gee.
The company received national recognition for their series of civics games launched by Sandra Day O'Connor for iCivics, her civics-education initiative.
Filament has also developed games with partners such as Meta,[4] the Smithsonian Science Education Center,[5] and Columbia University.
[6] This United States video game corporation or company article is a stub.