The game was almost universally panned by critics, citing a lack of gameplay depth, no character customization, no story, and costly in-app purchases.
[5] The game featured the Active Time Battle (ATB) system found in other Final Fantasy titles.
[8] Characters included Tifa Lockhart, Rinoa Heartilly, Terra Branford, Chocobo, Moogle, a pig from Final Fantasy IV, and others.
[11] World tickets were also purchasable to access notable Final Fantasy locations, including Zanarkand, Midgar, and Archylte Steppe.
[13] Square Enix later posted a teaser page on their Japanese website with silhouettes of Final Fantasy heroes and enemies and a date of "1.17.
"[14] This teaser led to further speculation that the game would be a re-release of Final Fantasy V or VI, but critics quickly dismissed both theories.
[25] IGN stated that despite a small amount of nostalgia, the game had such high prices for its in-game purchases that it was insulting, with the gameplay as repetitive and boring.
[27] Pocket Gamer also criticized the gameplay and in-app purchase system, stating that there was hardly any game to at all, with the app being like a shady casino.
[29] They said that they long defended Square Enix's higher mobile game pricing, but believed that this title was so poor that it showed their disdain for fans.
[29] Kotaku also stated that the game is emblematic of Square Enix's lack of respect for fans, and a desire to milk the franchise for money.
4Gamer loved the music, monsters, and characters that appeared from past Final Fantasy titles, as well as being able to fight with such a large party.
[32] Famitsu also praised the appearance of so many familiar villains from each Final Fantasy title and called the boss fights challenging.