Final Fantasy III[a] is a 2006 role-playing video game developed by Matrix Software and published by Square Enix for the Nintendo DS.
The original storyline of Final Fantasy III is retained with some of the changes being that the main characters are more developed, well rounded, and are given unique appearances (designed by Akihiko Yoshida), backstories, personalities and names: Luneth (ルーネス, Rūnesu), an adventurous orphan boy raised in the village of Ur; Arc (アルクゥ, Arukū), Luneth's childhood best friend and a timid yet intelligent young man; Refia (レフィア), a girl raised in the village of Kazus who tires of her father's blacksmith training and often runs away from home, and Ingus (イングズ, Inguzu), a loyal soldier serving the King of Sasune, with a mutual soft spot for the princess Sara.
[10] The Final Fantasy III remake was first announced in October 2004, but detailed information did not emerge for a year.
[17] The score was arranged for the Nintendo DS remake by Tsuyoshi Sekito and Keiji Kawamori, working under Uematsu's supervision.
Both the gameplay and graphics were improved, and the sound was remastered, but the Mail/Mognet to other players was removed, with the Onion Knight job available via another quest.
In April 2013, Square Enix released a high-definition port of the Android version for the Ouya console as a launch title.
[37] The game sold 500,000 units within the first week in Japan, beating Square Enix's original prediction that they would only sell 350,000.
[42] Reviews of the DS remake of Final Fantasy III were mostly positive, with the game holding an aggregate score of 77% on GameRankings.
The review however said that it was important to remember Final Fantasy III as "a slice of history and a missing piece of a blockbuster series", citing that "hardcore RPG players" may enjoy the title more than other Final Fantasy games and calling it "one of the best portable RPGs to date".
It additionally noted that while players should expect to have to do some grinding, the game offers lots of areas to explore.
[24] IGN described the game as one that may be "amazingly frustrating for the now mainstream Final Fantasy fan", and noted that while the unique concept of the job system was one that "simply blew gamers' minds" at the time, in the contemporary environment, comparing it to Final Fantasy XII's license board system was "literally no contest".
The review additionally argued that the remake hampered the game, citing that battles that would take "mere seconds to scroll through" were now "lengthened to nearly a minute".