Fireproof Studios

Fireproof Studios was founded on 3 September 2008 by Christopher Cannon, Tony Cartwright, Mark Hamilton, Barry Meade, David Rack and Damien Leigh Rayfield.

Fireproof Studios has also contributed art and assets to Ridge Racer Unbounded, the DJ Hero series, and Kinect Sesame Street TV.

[5] Each non VR game involves a series of highly detailed virtual puzzle boxes, which the player sees from a first-person perspective, giving them the ability to zoom in and out and move around the puzzle box to locate its features.

Manipulation of these elements is via the device's touchscreen (or in the case of Windows, through the mouse interface), such as turning handles or sliding boxes.

The game's mythos involves a fifth classical element called "Null" which has the ability to bend reality and warp the mind of those in contact with it.

The player can tap a special icon to wear an eyepiece that lets them see into the Null to discover hidden information or manipulate parts of the puzzle box.

[8] Following the success of the first game they began development of a sequel, The Room Two, which was released on iPad on 12 December 2013.

Awards, the Academy of Interactive Arts & Sciences nominated The Room VR: A Dark Matter for "Immersive Reality Game of the Year".