web browsers utilizing the Adobe Flash Player, and uses Stage3D for GPU-accelerated rendering.
[5][6] Flare3D is one of the first frameworks to make GPU-accelerated 3D applications practical for web browsers, and is similar in purpose and design to Away3D.
The Flare3D platform consists of a 3D world editor, a runtime engine, and a collection of plug-ins for various applications.
The 3D runtime engine is typically supplied as a closed-source SWC package, although small portions are released on the GitHub open-source website.
[11] The engine also integrates with FLARToolkit (for augmented reality), Away Physics (from Away3D) and Starling (an Adobe project).