Adobe Flash Lite

Recent changes to ActionScript allow Flash Lite to better integrate with and even compete with device-layer technologies like Java ME and BREW.

Unlike SVG, Flash Lite can add audio and interactive elements without the use of other technologies such as JavaScript.

It further extends the Flash Lite's features with multi-touch support, an advanced text rendering engine and a geolocation interface.

[4] In October 2006, Verizon Wireless announced support for Flash Lite,[5] making it the first operator in the US to adopt the technology.

Flash Lite was initially available on four handset models (Motorola RAZR V3c and V3m, Samsung SCH-a950 and LG The V (VX9800)) as a BREW extension.

He also noted Adobe's acquisition of certain vector rendering technology by Actimagine, intended to reduce the Flash Lite player's memory footprint in future versions.

"[10] In September 2009, Opera Software integrated Flash Lite 3.1 in the Internet Channel application for the Wii gaming console.