[5] At Tech Crunch Disrupt SF 2014, Fove unveiled a headset featuring foveated rendering.
[7] At CES 2016, SensoMotoric Instruments (SMI) demoed a new 250 Hz eye tracking system and a working foveated rendering solution.
[11][12] During CES 2019 on January 7 HTC announced an upcoming virtual reality headset called Vive Pro Eye featuring eye-tracking and support for foveated rendering.
[13][14] In December 2019, Facebook's Oculus Quest SDK gave developers access to dynamic fixed foveated rendering, allowing the variation in level of detail to be changed on the fly via an API.
[15] On January 4, 2022, Sony announced that their follow-up to PlayStation VR will include eye tracking and foveated rendering.