French video game policy

[ambiguous][vague] The French game developer trade group, known as Association des Producteurs d'Oeuvres Multimedia (APOM, now "Syndicat National du Jeu Video") was founded in 2001[1] by Eden Studios' Stéphane Baudet, Kalisto's Nicolas Gaume, former cabinet member and author Alain Le Diberder, financier and former journalist Romain Poirot-Lellig and Darkworks' Antoine Villette.

In November 2002,[2] the Prime Minister Jean-Pierre Raffarin visited Darkworks,[2] and formally asked game developers to submit him a set of proposals,[2] promising to meet again in Spring 2003 to give his feedback.

[citation needed] On April 19, 2003, the Prime Minister announced the creation of the Ecole Nationale du Jeu Video et des Medias Interactifs, a national school dedicated to the education of game development executives and project managers.

The resulting confidential document was submitted to the executive branch of government and, in November 2004, the Prime minister ratified in favor of a Tax credit on game production expenses.

During his visit, de Villepin announced that the government would notify the video game tax credit[clarification needed] to the European Commission within the next two weeks.