Fulda Gap, subtitled "The First Battle of the Next War", is a board wargame published by Simulations Publications Inc. (SPI) in 1977 that simulates a hypothetical attack by Warsaw Pact forces against NATO defenders in West Germany using technology and tactics of the mid-1970s Fulda Gap is a two-player game in which one player controls invading Warsaw Pact forces, and the other player controls the NATO defenders.
[1] The game references technology and tactics from the 1970s, with rules for field fortifications, attack helicopters, air power, airmobile operations, paratroops, electronic countermeasures (ECM), chemical warfare, and nuclear weapons.
[3] In the 1977 book The Comprehensive Guide to Board Wargaming, Nicholas Palmer noted that "the game system is slightly crude, but excitement is guaranteed.
"[4] In his 1980 sequel, The Best of Board Wargaming, Palmer added "Fulda Gap is one of the best operational designs of the last few years: bristling with technical innovations, yet fast-moving and packed with excitement."
"[1] In The Guide to Simulations/Games for Education and Training, Martin Campion noted with approval that "The rules reflect several aspects of warfare not usually dealt with in a wargame and do so without excessive difficulty."