The GScube was a hardware tool released by Sony intended for use in CGI production houses consisting of a custom variant of sixteen PlayStation 2 motherboards running in parallel.
[1] The PlayStation 2 (PS2) is a video game console that was manufactured by Sony Computer Entertainment.
It was unveiled that same year at SIGGRAPH;[2][1] the name "GSCube" is short for Graphics Synthesizer Cube.
It was used for two projects, Final Fantasy: The Spirits Within and the film incarnation of Resident Evil.
[vague] Although the GSCube had good rendering capability, they had a major bottleneck in connecting to external computers to transfer content[citation needed].