Gameforge

Gameforge employs a staff of over 300 and was founded by its chief executive officer Alexander Rösner and former CEO Klaas Kersting in 2003.

The products are financed by shop systems where players can buy comfort and service functions such as mounts to ride, or equipment and personalisations for money.

The company was founded in December 2003 under the name of Gameforge GmbH in Karlsruhe by Alexander Rösner and Klaas Kersting.

After buying French development studio Nevrax, the subsidiary was commissioned to market the game “The Saga of Ryzom”.

Managing directors were Tobias Severin and Marco Schultz; who both already had many years of experience in the game development field.

The end of January 2009 brought the establishment of the second developer, “Rough Sea Games”, based in Mannheim, Germany.

All four studios were gradually decommissioned: the offices in Hamburg, Mainz and Mannheim were sold on 1 January 2011; Inflammables closed with the end of Hellbreed in late 2011.

At the end of 2008, the foundation of a subsidiary in the United States together with Frogster Interactive Pictures AG was unveiled.

The result was the dismissal of 100 employees in November 2011, as well as the shutdown of recently launched games Hellbreed and Mythos.

Production of the much-anticipated Star Trek: Infinite Space was postponed and, after an unsuccessful search for a co-publisher, finally stopped a year later.

Competitors such as Zynga and Bigpoint also had similar problems, leading to layoffs and closures of subsidiaries and games.

In early 2013, Crystal Runner: The Forgotten Caves, a more complex “second generation” mobile title, was published.

In the same month, the company announced a separation from the former CEO of Frogster Online Gaming GmbH, Seth Iorio.

In January 2022, Gameforge announced the company's first partnership with an indie developer, the Russian studio Sernur.Tech, to release Trigon: Space Story, a single-player roguelike videogame.

[5] Six months later, Gameforge announced another single-player roguelite and partnership with an indie studio, Whiteboard Games, to release the twin-stick shooter I See Red.

[6][7] In July 2023, Gameforge published the Single-player video game Tiny Thor on Steam and in August 2023 for Nintendo Switch.

In the same year, the company won the "Technology Pioneer" award presented by the World Economic Forum Davos.

[8] In 2023, Gameforge was again one of the year's winners of the Great Place to Work® competition for the Best Employers in Baden-Württemberg as well as one of the best ITC companies in Germany.