Games for Windows

[3] In 2008, Ziff Davis announced that the magazine would cease to be published, though online content would still be updated and maintained.

[4][5] In 2013, Microsoft announced that Xbox PC Marketplace would cease operations, which would result in the discontinuation of the Games for Windows brand.

In spite of this announcement, the company stated that content previously purchased could still be accessed via the Games for Windows – Live client software.

[11][12] Starting with Halo 2 on May 31, 2007, certain Games for Windows titles have access to Microsoft's Live network for online play and other features, including voice chat, instant messaging and friends lists, accessed from an in-game menu called the "Guide".

[13] However, on July 22, 2008, Microsoft announced that all Games for Windows functionality would be free for existing and future members, and that early adopters of the technology would receive refunds for previously incurred charges.

In addition, Microsoft launched a Games for Windows Live Marketplace, similar to the Xbox Live Marketplace, which allowed users to download or purchase content, such as game demos, add-ons, and gamer pics, with Microsoft Points; the publisher of a title would determine if an item required to be purchased.

[13] At the same time, Microsoft announced its intentions to make the Games for Windows - Live client software interface more friendly and to reduce the technical requirements for developers.

Games Explorer on Windows Vista showing information for the Hold 'Em poker game, including performance and content ratings.