He has designed or contributed to several notable games, including Tron (1982), NBA Fastbreak (1997), and Monster Bash (1998).
Gomez received a degree in industrial design in the late 1970s, influenced by his interest in drawing an making things as a child.
In 1984, after the 1983 video game crash, he left Midway to invent toys at the consulting firm Marvin Glass & Associates.
After Glass, Gomez worked on projects through the contract manufacturer Grand products, including the Battletech Centers and several Sega, Jaleco and Taito coin op video games of the late '80s.
In July, 2011 he joined Stern Pinball as EVP/ Chief Creative Officer, responsible for all of the company's product development efforts.