Get in the Car, Loser!

The game has two downloadable content story packs, Battle on the Big Boardwalk and The Fate of Another World, which include new enemies and features.

She stated that the different format allowed the game to convey a "sense of place" since movement in a visual novel is inherently menu-driven.

[4][1] Sam Wachter of RPGamer rated the game 4/5 points, calling the battle system "serviceable", but not keyboard-friendly, and noted that it was easier to play with a controller.

[5] Isaiah Colbert of Kotaku called the game "a trip worth taking", saying that the writing was "witty and deep" and the pixel art "evocative".

While calling the game's early combat "repetitive", he stated that it "evolved into more challenging exchanges", and said that it was "ultimately pretty approachable".