When a sitting attacker becomes active, they are considered to have chosen a direction once they step on either side of the cross lane they are in.
For a kho to be valid, it must be given before an attacker has gone beyond the cross lane that his sitting teammate is within.
Fouls are cleared by the attacker disengaging from their pursuit of the defenders, running in the opposite direction, and then either giving a kho to a teammate or reaching the free zone.
[5] A minimum chase is a type of tiebreaker in which each team gets one additional turn to score.
If the tie persists, additional minimum chase turns are played.
[4] (UKK) The powerplay is a period of time during which the attacking team is allowed to have two wazirs.
[6] An attacker is said to have receded, and thus committed a foul, when he retreads the ground that he had already covered after choosing a direction.
(The "ground already covered" is considered to be the portion of the field behind the attacker's rear foot.)
However, it is not considered receding if the attacker's feet slide backwards while he is executing a pole dive or in the process of recovering from a sky dive, or if he has not yet chosen a direction and sets his feet on one side of the cross lane he is in so that he may more easily run towards the other side of the cross lane.