Godville (Russian: Годвилль) is a mobile and desktop browser zero-player role-playing video game developed by Mikhail Platov and Dmitry Kosinov.
[6] Over time, the hero levels up and learns special skills, and has his own personality as a result of his adventuring,[1] as well as his interaction with the god.
[10] The designers found Progress Quest in 2003, which they say they "immediately loved" and which Edge called a "clear progeny".
[10] From 2003 to 2007, they worked on the ideas for the game in their spare time, including a prototype version in English.
[10] The web browser version eventually released in 2007 was in Russian because it was their native language, which would allow them to write better jokes.
[16] On its English release, Eli Hodapp, editor-in-chief of TouchArcade, said that the game "sounds a little stupid" but that "it's surprisingly amusing without needing to actually do anything at all".
[1] James Stephanie Sterling, writing for Destructoid, called Godville "a fun, funny, incredibly clever little game";[4] she later added in GamesRadar that it was "one of the most compelling, engaging, and addictive little bits of software out there".
[20] Hodapp said that the original adventures the character went on were repetitive, but that the developers had implemented a number of excellent community suggestions within the first month.
[7][21] GamePro identified typos in the content, likely due to the developers not speaking English natively, but that community suggestions continued to help improve the game.
[2] Reviewers approved of the game on mobile platforms, including iPod Touch,[23] iPhone,[23][24] Apple Watch,[16] and Android.