Greg Stolze

Stolze had met John Scott Tynes when they collaborated with Robin Laws to write Wildest Dreams (1993), a supplement for Tweet's Over the Edge.

[1]: 255  Stolze then became the line editor for Feng Shui, the role-playing game by Laws based on the Hong Kong action genre.

[1]: 249  Godlike uses the One-Roll Engine (ORE) dice system created by Stolze; in 2003 he withdrew the license from EOS to use ORE.[1]: 249  Detwiller formed Arc Dream Publishing in 2002 to produce supplements for Godlike, and in 2003 Arc Dream licensed the ORE from Stolze,[1]: 250  which it subsequently used in other genres, such as in Benjamin Baugh's RPG Monsters and Other Childish Things.

[3] For Arc Dream, Stolze co-authored Wild Talents (2006), the "sequel" to Godlike, with Detwiller, Kenneth Hite and Shane Ivey, and also wrote alternate settings for the game such as eCollapse.

Some of Stolze's later work has been self-published using the "ransom method", whereby the game is only released when enough potential buyers have contributed enough money to reach a threshold set by the author.