[2] In its early stages before closure, the attraction was initially set in a gymnasium, in which the main headquarters of the organisation (a superhero front on the lookout against bad habits) are held, and led by two of the character hosts Will Powers and Callie Stenics.
Following the activity, participants are led into a room with an arrangement of cannons (a similar setup to Toy Story Midway Mania!)
and participants were to shoot down city scenes constructed from junk foods, with broccoli, carrots and blueberries for ammunition, thereby defeating The Snacker and Sweet Tooth.
After these activities, the final one was a series of screens that were designed to scan participants and determine their state of health, as well as provide suggestions on how to improve their lifestyle.
There were two versions - one being the online roleplayer game, in which players can register, create their avatar, and take on a wider range of villains to conquer and defeat, as corresponding to their negative health habits: The mobile online version of the game also consisted of miniature activities, such as a timer used to calculate the correct time spent for brushing teeth, which were supposedly designed to bring these skills to the real world.
On February 22, 2012, the exhibit came under fire by physicians, body image advocates, fat acceptance activists, psychologists, and some parents, [4] for many reasons including the reinforcement of demeaning stereotypes on certain guests for encouraging bullying against overweight or children who are predisposed to obesity and for fear that the exhibit could trigger the establishment of negative health habits (eating disorders to lose weight, for instance) and suicide.
Also notable is the mobile application which encourages users to improve their chosen health habit via various activities (such as a pedometer for walking exercises).