Heimdall (video game)

Heimdall is an action role-playing game developed by The 8th Day, published by Core Design, and released in 1991 for the Amiga and for the Atari ST and DOS in 1992, with a console version created for the Sega Mega-CD in early 1994.

This includes axe-tossing (cutting a maid's braids), boar hunting and fighting on a ship which influences the character's stats and the crew members they can choose during a playthrough.

While warriors make good melee fighters, wizards can cast spells more efficiently and identify scrolls and items more proficiently, while navigators can alert the player if travelling to another island might damage the party.

Most islands have a range of traps, including pits, spikes and arrows that can damage the player, along with monsters based on Norse mythology.

The game begins with the Norse god Loki stealing Odin's sword, Freyr's spear and Thor's hammer and hiding them within the mortal world of the Vikings.

In a small village of Vikings, a young woman finds herself magically pregnant with the god's destined offspring and gives birth to Heimdall.

In doing so, he explores the realms of Utgard, Midgard and Asgard, overcoming traps and monsters and eventually returns home with the missing weapons.

[1] Reviewer Gary Whitta gave the Amiga version a score of 895 (out of a possible 1000), praising its mix of gameplay styles, cartoon-like graphics and longevity.