On 12 June 2010, Idea Fabrik announced that it had purchased the HeroEngine, as well as hired staff that was associated with its development and support.
[citation needed] HeroBlade contains integrated features such as custom scripting and collaborative project management, which allow developers to make notes directly onto the in-game levels for others to see.
[7] HeroEngine also works with technology from third-party vendors,[8] such as FMOD, PhysX, SpeedTree, Wwise, Scaleform, and Vivox, as well as having plugins for 3D Studio Max and Maya.
HeroCloud was a version of HeroEngine that was available for $99 per year, under the license that they received 30% the money sales of any game made with it.
[9] The company chairman of Idea Fabrik announced on 6 November 2015 that they were having funding issues related to an unnamed 3rd party, which could cause downtime on their HeroEngine and HeroCloud services.