Hunter's Moon (video game)

Hunter's Moon is a shoot 'em up programmed by Martin Walker for the Commodore 64 and published by Thalamus in 1987.

[citation needed] Each level takes place in a void with two dimensional cities appearing as they are being built by "worker cells".

The goal of the game is to collect enough star cells contained inside the cities to get to the next level.

By collecting enough star cells within a strict time limit (displayed in the lower score table) it is possible to skip the remaining levels in current star system and pass on to the next, allowing skilled players to advance the game quicker.

According to the game's creator Martin Walker, Hunter's Moon was inspired by the children's toy Spirograph.