Hyper Light Breaker

[4] Breaker takes place from a third-person perspective, and the player can mix melee and ranged weapons together.

To win, the player needs to take down a series of regional bosses in order to fight the Abyss King.

Like in Hyper Light Drifter, there is no spoken dialogue in the game, instead characters communicate information to the player through comic book panels.

[6] Originally each biome was intended to be a separate level, but due to the amount of work required to expand each, all were consolidated into a single world.

[7] Many of the game's systems are built upon those created for the studio's previous title Solar Ash.