Hyperspeed

Hyperspeed is a space combat role-playing video game developed by MicroProse Software in 1991 for DOS, and is a sequel to Lightspeed.

Hyperspeed is a game in which the player must discover a home for the relocation of humankind after the humans have made Earth practically uninhabitable.

The player-controllable vehicles consist of the main Trailblazer-class cruiser (top left screenshot on box back) and small spacecraft chassis that can be quickly reconfigured for three different roles (that of a space superiority fighter, a powerful self-guided drone with poor maneuverability or a weak homing missile with excellent maneuverability).

In addition, the Trailblazer is also equipped with a fast moving turret with which to shoot down lightly armored fighter craft.

The shield component, along with certain weapon turrets, can be targeted by precision fire - a revolutionary feature for the time.

One can also engage in practice ship-to-ship combat from the main menu, or can elect to view a 3D gallery of some the ships in the game.

The game featured groundbreaking polygonal 3D graphics for its time, running at 320x200 256-color VGA resolution and quality if played on capable hardware.