Players create simple geometric shapes and connect them with "joints" to form more complex objects, known as "bots", which can be controlled with keyboard input or dragged with the mouse.
Prior to October 2010, Players could create accounts on the Incredibots servers, where they could store and submit their bots, challenges, and scores for other users to see.
It introduced a method of sharing creations without the server network, as well as additional features in the challenge editor.
The IncrediBots servers were shut down on November 19, 2010, and an open-source version was released to the public, with all paid features accessible for free.
The game runs on the newest version of Box2D, and has new features including water, customizable sandbox terrain, a new GUI, and a new online file saving system.
The author attempted to make the port as faithful to the original Actionscript 3 code as possible, including an effort to replicate the simulation glitches in the Flash version.
In December 2022, user SDDFFDDS worked on an IncrediBots-inspired game Robot Mania: Physics Sandbox on iOS, iPadOS, and MacOS platforms.
As of 2023, Robot Mania supports all core features of the original IncrediBots 2, including challenges and global leaderboards.
The game utilizes an updated version of the Box2D physics engine, and uses a public cloud storage to host player robots.