In the early 1960s, Information International Inc. contributed several articles by Ed Fredkin, Malcolm Pivar, and Elaine Gord, and others, in a major book on the programming language LISP and its applications.
[1][2] Triple-I's commercially successful technology was centered around very high precision CRTs, capable of recording to film; which for a while were the publishing industry's gold standard for digital-to-film applications.
It was capable of recording black and white (and later color as an option) digital imagery to motion picture or still transparency film at a maximum resolution of 16384x16384, making it an ideal system for generating either Computer Output Microfilm (COM), computer-to-film negatives for making printing plates, and other computer-generated graphics.
However, Triple-I is most notable for its commercially unsuccessful ventures; a number of one-or-two of a kind systems which included CRT based computer displays used at the Stanford AI Lab, an OCR system based on PDP-10's (two were sold), and The Foonly F-1 - which was used for movie special effects.
They created some of the first computer-generated special effects for major motion pictures, and employed a number of computer graphics pioneers.
[5] Circa 1976, prior to becoming an artist-in-residence at the Jet Propulsion Laboratory, pioneering computer artist David Em spent nights at Triple-I for eighteen months, learning to use their systems and create his first 3D, shaded, digital imagery.
[6] When Disney began production of the 1982 film Tron, they hired four companies to create the 2D computer animation — Triple-I, MAGI, Robert Abel and Associates, and Digital Effects.
Partly due to their departure, Triple-I was unable to complete as much of the effects as planned, and MAGI took over some of the work.