Jr. Pac-Man is an arcade video game developed by General Computer Corporation[2] and released by Bally Midway in 1983.
Bonus items (such as tricycles, kites, and balloons) appear in each round, starting above the ghosts' lair and moving around the maze as in Ms. Pac-Man.
The between-level intermissions show the developing relationship between Jr. Pac-Man and a small red ghost named Yum-Yum who is apparently the daughter of Blinky.
Hoskins recalled that GCC's founder Doug Macrae came up with the idea, referring to the game as Pac-Baby in his project notes.
Macrae had a plan to edit the original Pac-Man kits, implementing horizontal scrolling and changing the collectible fruits to toys.
[1] When investigating the Pac-Man ROM, the developers found unused elements such as a "fat dot" and another that resembled a flame, inspiring features in the new game.
Earlier experiments were coarser, including having Jr. Pac-Man pause then slowly ooze a red substance before the top of his body fell off.