Judge Dredd (1986 video game)

A panel at the bottom of the screen indicates the type of crime, the perp's whereabouts, and weapon information such as the selected gun and the amount of ammunition.

[9] Some critics perceived the game as a disappointment considering the Judge Dredd licence,[1][3][6] although the ZX Spectrum version was generally well received.

[4][10][2] Mike Pattenden of Commodore User considered the gameplay repetitive and wrote that the game's major problem "is that you run around pretty aimlessly.

"[6] ZX Computing wrote that the game "captures the atmosphere of crime fighting in the future although it has strayed from the comic character which will no doubt annoy the connoisseurs.

[4] Mike Roberts of Computer Gamer had mixed feelings, writing that the game suffered from having "a nodding deference to Judge Dredd which restricted the gameplay slightly," but that it also failed by "not being accurate enough to the character.

[1] Manfred Kleimann, writing for the German magazine Aktueller Software Markt, praised the graphics and sound of the C64 version.

[12] Graeme Mason of Eurogamer wrote in 2017 that "there wasn't much for fans of the comic strip to sink their teeth into, and the game inevitably felt rushed, with jerky controls and a half-arsed attempt to bring comic-book stylings to the screen.