Judge Dredd (board game)

It is admirably successful in its aims: it doesn't set out to be a game of deep skills and great complexity; it sets out to be simple, playable and as enjoyable as reading your favourite comic book - and if Judge Dredd is your favourite comic-book hero, so much the better.

[4] In Issue 76 of Dragon (August 1983), Michael Gray thought the game "captures the theme" through the "appealing artwork."

However, Gray found Judge Dredd could be "quite a frustrating exercise" because of the propensity of players to gang up on someone who appears to be winning.

He didn't think this was a terribly complex game, warning players that "it takes no brainpower to play."

"[2] Steve Jackson reviewed Judge Dredd in Space Gamer No.

[1] Jackson commented that "If you're a Judge Dredd fan, you'll buy it no matter what the reviews say, so be comforted; you will like it.

If you don't read Judge Dredd, you might still enjoy it as a beer-and-pretzels game (albeit a long one), if you can handle the steep imported price tag.