LOL (video game)

Developed by a group of five people headed by Kenichi Nishi, LOL is a multiplayer game implemented with a PictoChat-like interface in which a host player asks a question, requiring others to write or draw their answers on the DS touchscreen.

"[1] A copy tool can then be used by the host to begin drawing or writing something, allowing the other players to finish the partially drawn image or written word as their answers.

The game was designed by former Skip vice president Kenichi Nishi, best known for directing Giftpia and Chibi-Robo!, and, before these, the similarly-named (but unrelated) L.O.L.

LOL was programmed by Fumihiro Kanaya, who worked on two of Skip's bit Generations titles.

Nishi announced in 2004 that he and Skip were working on a game for the Nintendo DS, but shortly thereafter retracted the statement.

[10] IGN positively noted, "What LOL offers is very simple, but it has the potential to be very entertaining.

[19][a] Official Nintendo Magazine called it "the very definition of a cheap and cheerful game—perfect for those whose wit is as sharp as their stylus.

Eurogamer questioned why players would spend money on it when PictoChat exists for free.

After players present their answers, each one votes on their favorite answer(s)