Learning with Leeper is a 1983 educational video game developed and published by Sierra On-Line.
[1] It reuses the character from the Sierra On-Line game Lunar Leepers "A Brighter Future For Early Learning Through High Tech" asserted that, in 1984, several commercial software developers had decided that "there is a market for children as young as three" in the gaming space.
[3] The four available choices are symbolized by a dog (counting), balloon (shape matching), frog (hand-eye coordination), and overturned paint can (creativity).
[5] Learning with Leeper was well received,[citation needed] gaining the award for "1984 Best Educational Video Game/Computer Game" at the 5th annual Arkie Awards where judges described it as "a painless way for youngsters to learn such tricky concepts as counting and shape recognition".
With this in mind, I tackled Learning with Leeper, a recent educational release from Sierra.