Legends of Might and Magic is a first-person shooter video game developed by Jon Van Caneghem through New World Computing and published by The 3DO Company in 2001.
By killing monsters and opening treasure chests found on the map, and also by winning rounds, players earn gold with which to buy equipment.
[4] The game would allow characters to choose one of six classes with differing proficiencies in might and magic before embarking on a quest to collect four artifacts from four worlds to defeat the deranged advisor to the king before he can alter history.
One thing we pride ourselves on at New World is the gameplay, and we just didn't feel like we would be able to deliver a fun experience for people with what we had at the time, so at that point a decision was made to not proceed in the original direction, and instead we decided to make a different type of game," explains Executive Producer Jeffrey Blattner.
[15] Will Abner of GameSpy criticized the game for its poor implementation of single-player gameplay and lack of a map editor.
[14] Scott Osborne of GameSpot criticized the game for its uninspired similarities to Counter-Strike, oping that "if mediocrity and complacency were crimes, Legends of Might and Magic would get tossed in the dungeon.