Might and Magic

Might and Magic is a series of role-playing video games in the science fantasy genre developed by New World Computing, which in 1996 became a subsidiary of The 3DO Company.

The majority of the gameplay takes place in medieval fantasy settings, while later sections of the games are often based on science fiction tropes, the transition often serving as a plot twist.

Monsters and situations encountered throughout the series tend to be well-known fantasy staples such as giant rats, werewolf curses, dragon flights and zombie hordes, rather than original creations.

Isles of Terra and the Xeen games featured a more distinct environment, blending fantasy and science fiction elements in a unique way.

The series is set in a fictional galaxy as part of an alternative universe, where planets are overseen by a powerful race of space travelers known as Ancients who seeded them with humans, elves, dwarves, goblins and others.

Sheltem establishes himself on a series of flat worlds known as nacelles (which are carried inside giant spaceships) and Corak, a second Guardian and creation of the Ancients, pursues him across the Void with the assistance of the player characters.

Might and Magic IX and Heroes IV take place on Axeoth, another planet which the survivors of Enroth were brought to through portals after it was destroyed in an event called the Reckoning.