There are Victorian areas in which residents dress in period clothes, an Egyptian tomb and a Renaissance Island created by the Alliance Second Life Libraries.
[14] Librarians started holding discussion groups as well as classes for teens in the library, including courses on podcasting and film-making and an open-mic night.
[22] Libraries were revolutionized by technology during this time and librarians sought new ways to provide programs and services while also learning new skills for 21st-century librarianship.
[23] In 2010, ownership of the project was transferred to the Community Virtual Library (CVL) Foundation, a registered 501(c)(3) non-profit organization.
[25] CVL shared an island with Bradley University until January 2018 brought a renovation and move to Cookie Island Library Land[26] where CVL became a project of New Media Arts, Inc.[27] Ongoing programs include writing workshops, book discussions, exhibits (Genealogy, History and other subject areas), reference services, and special groups (art and literary studies).
[30] A Hypergrid Resource Library was designed to help users find educational content in virtual worlds.
[39] The Independent State of Caledon is an area of Second Life which is exclusively Victorian-themed which includes a virtual library for "residents".
[40] The collections of Caledon Library focus on 19th century, Steampunk and Alternate History with emphasis on role play.
Some libraries, such as ALS decided to take the organisations to their customers, transferring from real life into a virtual world.
[48] For example, in the early days of ALS establishing a virtual library in Second Life, a surprising number of Residents visited the building, with some even asking reference questions.
[52] Second Life is sometimes unable to get all the information normally stored on RFID devices such as the means keeping track of library books, people or policies.
[53] Some professionals have acknowledged that Second Life offers unique opportunities to expand the horizons of traditional library services.
[54] Some studies have found that some librarians did not pay enough attention to pre-planning their Second Life libraries, despite librarianship having a culture of planning and management.