It was developed by Absolutist and published by MumboJumbo in the 5th anniversary of the creation of Luxor, the first installment in the series.
Every third match in a row grants a powerup that the players can catch and activate it.
A number of matches is needed to finish the level.
[1][2] The player receives 2 minutes to clear all the balls on the level.
[3] This puzzle video game-related article is a stub.