"Junk Masterpiece Theatre Doodle Kingdom") in Japan, is a 2002 role-playing video game developed by Garakuda-Studio and Taito for the PlayStation 2, published by Agetec in North America.
Depending on the amount of magic ink expended, and the types of body parts, the creature will be given certain statistics and created.
The three basic maneuvers follow a standard rock paper scissors methodology, but repetitiveness is minimized due to the varied attributes of the Doodles, as well as the inability to successively repeat any selection.
You must enter tournaments to get the money Zoey and Taro need to pay off the mortgage on their Homeland, help them search for their father, and eventually defeat the Doodle King himself.
Unlike Graffiti Kingdom, the second game in the Rakugaki Ōkoku series, the "main character" does not exist: the storyline revolves around the player being sucked into Zoe and Taro's world.
[7] IGN's Jeremy Dunham found that the monster creation system lives up to its potential for creating unique-looking creatures and providing gameplay depth, since different body parts, colors, and sizes affect abilities and statistics in battle.
Despite considering the rock-paper-scissors battle system simplistic on paper, he greatly enjoyed it thanks to the variety of attacks and magic spells that could be discovered with each custom monster.