Malice, not being a stand-alone total conversion, requires the full version of Quake in order to be played.
Set in the 23rd century in the year 2230, the player assumes the role of a bandana wearing mercenary named Damage.
Being a total conversion of Quake, Malice features a similar gameplay style to that title.
Press reactions to Malice were generally high in praise, with the game earning positive reviews from all publications featured.
[5][6] GamesZone praised the environments, and how they reflected real-world settings and not just "an abstract fantasy-techno-horror mixture".