MediEvil (series)

MediEvil is a series of action-adventure hack and slash video games developed by SCE Studio Cambridge and published by Sony Interactive Entertainment.

The series revolves around an undead charlatan knight, Sir Daniel Fortesque, as he attempts to restore peace to the fictional Kingdom of Gallowmere whilst simultaneously redeeming himself.

The game was initially aimed for multiple consoles including Microsoft Windows platforms and the Sega Saturn; however, upon being shown progress, Sony Computer Entertainment signed MediEvil to be PlayStation-exclusive and commissioned the studio as SCE Cambridge.

[1] The story of the game begins in the year 1286, when an evil sorcerer named Zarok plots to take over the kingdom of Gallowmere with his undead army.

[5] The game features updated graphics and a variety of voice talents, including Tom Baker as the narrator and the Grim Reaper.

Chris Sorrell, previously known for the James Pond series, created the original concept for MediEvil and served as the first game's creative director.

[1] The original design proposal for the game had the working title "Dead Man Dan", and was described by Sorrell as a "fusion" of Capcom's Ghost'n Goblins combined with the art style of Tim Burton's The Nightmare Before Christmas.

[1] As development progressed, lead artist Jason Wilson asserted the game into more of a The Legend of Zelda role-playing video game-influenced direction as opposed to the original arcade-style concept.

Looking to attract a major publishing deal, Millennium Interactive initially began working on multiple platforms including Windows 95 and the Sega Saturn before giving Sony of Europe a demonstration of the game.

[9] This idea, along with the player-character's unusual appearance, turned appealing to some sectors of the gaming community, as lead designer Jason Wilson later recalled that female gamers considered Sir Daniel to be "endearing".

[11][12] SCE Cambridge decided it would not be difficult to make a sequel to the first MediEvil, considering that the ending of its predecessor would give the team an opportunity to set the next game in a different time period.

[13] New additions to Resurrection included an expanded plot, added mini-games, extra characters, multiplayer facilities and a cloud save function.

SCE Cambridge instructed them to compose a Danny Elfman-influenced score, similar to those of Beetlejuice, The Nightmare Before Christmas and Batman Returns.

The new soundtrack was composed by Bob & Barn and features performances from members of the City of Prague Philharmonic Orchestra that was recorded in the Czech Republic.

The orchestra, headed by Nic Raine, consisted of approximately 80 performers and in addition benefits from a 32 piece choir, also recorded in the same venue.

Greg Mueller of GameSpot praised the soundtrack and dialogue,[6] with Reed citing that Baker's voice performance was "majestic" and "eccentric".