Mighty Max (TV series)

[1] The series originally aired in syndication as part of a children's block titled Amazin' Adventures, premiering on September 1, 1993 and ending on December 2, 1994 with a total of 40 episodes over the course of 2 seasons.

[2] The series follows Max, an adventurous teenage boy who receives in the mail a small statue of a fowl, inscribed with Egyptian hieroglyphs whereof the translation states: "You have been chosen to be the cap-bearer.

Shocked by the message, Max drops the statue, shattering it and revealing its contents, a red baseball cap emblazoned with a yellow "M", which he dons.

Thereafter Max, Virgil, and Norman, his Viking bodyguard, travel together around the world, defending Earth against the minions of Skullmaster, who is responsible for the downfall of the Lemurians.

While generally lighthearted and comical, the show's horror themes, violence, and descriptions of violent acts were considered excessive by some viewers for what was ostensibly a cartoon for children.

At first, he experiences déjà vu, but after he reads Virgil's modified letter, he recalls everything, and decides to use the knowledge he gained from the initial timeline to set it right in order to defeat Skullmaster once and for all.

Max receives a package in the mail containing a small statue inscribed with Egyptian hieroglyphs that read: "You have been chosen to be the cap-bearer.

A very reluctant Max must turn to the school's most annoying computer nerd, Ernie, in order to break the alien codes and save the planet.

While on an expedition in the Congo, Max's mom uncovers and is captured by a lost civilization of talking gorillas who enslave primitive human beings.

Max, Virgil, Norman, and a rich Texan travel underwater in a submarine to battle a giant octopus that is responsible for capturing and destroying ships.

The aliens can only survive in freezing cold temperatures and plan to make the earth their new home by altering the entire planet's climate by creating a new ice age.

Max, Virgil, and Norman head to the island to stop him and encounter a young native who is stuck in mid transformation because he did not fully drink the dragon's blood and was previously found by a circus.

They discover that a mad scientist who, having been ignored by the townspeople for his entire life, has created a slime creature called Corpus which devour metal and human beings.

They find that a villain called Cyberskull is responsible, and he has created a virus that can turn the real world into a digital horror zone.

Lokjar cuts a bloody path of destruction to find his magic axe and key to his indestructible face mask that binds his terrible powers.

Mighty Max and friends races to find the items first but Norman who faced the immortal demon in the past is determined to destroy him instead.

Max, Bea, Virgil and Norman discover that what appears to be an invasion of beetles, accompanied by a giant beetle-like monster, are actually space aliens.

Talon, a sentient skull carried about by an enormous bird, attempts to escape the astral plane but the guardian of the only portal out refuses to admit anyone but the cap-bearer.

Max and his mom visit the La Brea Tar Pits where they encounter a caveman named Gor and a sabertooth tiger who are destined to fight for eternity ever since both of them were exposed to a radioactive meteorite.

Max determines not to let Norman take on this fight alone, and must retrace his steps from memory through various portals in order to reunite with his companions in Greece.

In caverns nearby, they find a crazed nuclear scientist who plans to use giant mutated scorpions and his own natural immunity to radiation as a means to take revenge on those who caused his condition.

In his continuing quest for evolution, he abducts a young boy who has the ability of telekinesis, and attempts to use his genetic material to further advance his own evolutionary state.

Max finds himself working with Jules Verne after the legendary author and scientist's multi-tentacled submarine - the Nautilus - is stolen by a band of pirates led by none other than Nemo himself.

Verne, having slept in a cryogenic chamber for years, found himself facing the grandson of the pirate captain made infamous in his book Twenty Thousand Leagues Under the Seas.

Max, Norman, and Virgil head to London to investigate a sudden string of attacks where victims are being drained of blood.

Following out of concern, Max and company find that the ring belongs to Isis, an ancient Egyptian goddess who has been living among humans for a few thousand years.

They fail to protect Skullmaster who is seemingly killed and Max is forced to use the most powerful page that they had obtained from the Arcana in order to put the light energy of Hydra back in balance.

The island sinks as a result and Warmonger escapes only to find out that Skullmaster had arranged all this to force Max to use his page of the Arcana, the one thing he feared most.

Aliens from a planet orbiting Sirius come to Earth, and while trying to stop them Max unwittingly starts a heated argument between Norman and Virgil that keeps them from working together through the entire episode.

[6] In 1994, a video game, The Adventures of Mighty Max, was released for the SNES and Sega Genesis/Mega Drive[7] (which were packaged with a VHS copy of Day of the Cyclops and Let Sleeping Dragons Lie, respectively).