Each different game focuses on a particular major learning category with selectable skill settings for preschooler, kindergarten and elementary learners.
A spin-off, Stanley's Sticker Stories (1996), sees players create animated storybooks with the series' characters.
[4] Enhanced versions of the products were announced in September 1995, which included new activities, added difficulty levels, and a Dear Parents Video Presentation.
[20] Charles Law of PC Alamode Magazine said the game was "multifaceted", and thought it would help young learners "catch up and keep up".
[21] In Jill Fain Lehman's article A Review of Kids' Software for Children with ASD, she deemed the activity Sorting Station from Sammy's Science House a "very good classification game".
[22] Ellen Adams wrote that the title offered an "excellent" introduction to science for young children, and thought that the game's entertainment was heightened due to the "constant encouragement".
[24] MacUser gave Trudy's Time and Place House a perfect 5 out of 5 score, and named it one of 1996's top 50 CD-ROMs.
[25] Referring to Millie & Bailey Kindergarten, Emergency Librarian felt "Edmark has truly picked the best of the best to include on this CD [compilation]".
[28] Consumer reports home computer buying guide 2000 noted it as a prime example of "early-learning" software alongside the Freddi Fish series by Humongous.