In most editions of the game, conflicts and skill challenges involving random chance were settled with a "rock, paper, scissors" system often referred to as "throwing chops" or "hand jamming".
This mechanic was removed for the 2013 release of Mind's Eye Theatre: Vampire the Masquerade which returned to the rock, paper, scissors conflict resolution system from earlier editions.
Editor Scott Haring said "Mind's Eye Theater was the first to take an established pen-and-paper RPG and do the translation to live-action.
In 2013, By Night Studios acquired the license for the Mind's Eye Theatre product line from CCP Games and in June 2013, Mind's Eye Theatre: Vampire the Masquerade was published, returning to the original, or "classic", World of Darkness setting.
[2] As of March 2021, By Night Studios launched a free online System Reference Document (SRD) containing the majority of the rules, mechanics, and fiction from their Vampire: The Masquerade line of products.