Originally intended to operate in 2015, Mission Ferrari became notorious for spending eight years under construction due to issues with the highly sophisticated prototype hardware and the COVID-19 pandemic.
The attraction is cited as having helped kick off an industry movement, in which parks sought to combine high thrills with immersive media and show sets.
[7] Well before then, Yas Island proprietor Miral had envisioned a roller coaster capable of achieving everything that Dynamic Attractions was offering.
As explained by Dynamic Attractions CEO Guy Nelson, "[A] big factor delaying the opening was the time it took to solve the incredibly complex technical issues that are inherently part of such a sophisticated system and were uncovered through the commissioning process.
"[4] A January 2020 promise to open Mission Ferrari within the year was quickly derailed by the COVID-19 pandemic, which also fueled a shortage in experts needed to solve the ride's various problems.
A laser corridor then leads to the secure base and main queue, where a prototype Ferrari spy car is on display.
Riders are then informed that they're to deliver the vehicle to Ferrari's factory in Maranello, Italy, although warned that the rival Viper Organization may attempt to intercept the car.
[21] Riders leave the station and move to depart the base altogether, but first pass by a lab display where a holographic scientist demonstrates the prototype withstanding bullets, bombs, and flamethrowers.
The car immediately launches at 44.7 mph (71.9 km/h) into the outdoor segment of the coaster, navigating an airtime hill, turnaround, and corkscrew inversion before reentering the building.
A barrage of missiles are fired but ultimately the helicopter is blown up, the blast of which plunges riders sideways into Ferrari's underground factory.
[8] Mission Ferrari's soundtrack and onboard audio was composed by Rhian Sheehan and co-produced with Tane Upjohn-Beatson and conductor Ryan Youens.
Importing the coaster's CAD models inside of the enclosed space, the creative team was able to experiment with and adjust Mission Ferrari's layout, story, and show scenes.