Miwin's dice have six sides, each of which bear a number, depicted in a pattern of dots.
This attribute characterizes the implementation of intransitive dice, enabling the different game variants.
The probability to obtain a rolled double is only 50% compared to normal dice.
In order to obtain a range that does not begin with 1 or 0, simply add a constant value to bring it into that range (to obtain random numbers between 8 and 16, inclusive, follow the 1 – 9 instructions below, and add seven to the result of each roll).
Governing probability: P(0) = P(1) = ... = P(90) = 8/9³ = 8/729 To obtain an equal distribution with numbers from 0 – 90, all three dice are rolled, one at a time, in a random order.
[2] Winkelmann presented games himself, for example, in 1987 in Vienna, at the "Österrechischen Spielefest, Stiftung Spielen in Österreich", Leopoldsdorf, where "Miwin's dice" won the prize "Novel Independent Dice Game of the Year".
[3] At that time, 14 alternatives of gambling and strategic games existed for Miwin's dice.
In 1994, Vienna's Arquus publishing house published Winkelmann's book Göttliche Spiele,[4] which contained 92 games, a master copy for four game boards, documentation about the mathematical attributes of the dice and a set of Miwin's dice.
The pair is scored according to the following rules: This variant provides numbers from 0 – 80 with a probability of 1 / 9² = 1 / 81.