Museum Madness is an educational video game for MS-DOS and Macintosh developed by Novotrade for MECC, and was released in 1994.
PC Magazine described the game as having kids learn about educational topics (i.e. ecology) while making logical deductions in a series sequence and solving puzzles.
[1] The game starts in the bedroom of an unnamed American high school teenage boy who is seated at his computer, attempting to access the National Museum Interactive Service System, only to see that it is offline for repair.
He announces his suspicion that a virus has infected the system while the museum was being converted to complete autonomous computer control.
When each of the exhibits have been restored, the player returns to the Main Hall to find MICK missing and a cassette tape in his place on the floor.