Each player is represented by one of the 4 plastic pawns, and they are placed on the front door entrance card at the start of the game.
An action can be one of the following: Once a player successfully moves his/her claimed treasure chest outside the mansion, (s)he can now open it.
Before opening it, the player must show the other opponents both the numbers on the bottom of chest and the key card that unlocks it for verification.
If it is one of the false treasures, that chest is then removed from play, and the player must head back inside the mansion.
The game also comes with a small magnifying glass to help people read off the code numbers from the furniture pieces.
The playing area consists of a three-dimensional board, with cardboard walls, representing the mansion.
An action can be one of the following: Using both the audio and visual clues provided by the electronic organizer throughout the course of the game, players need to discover the piece of furniture that the money is hidden in.
When a player searches that specific piece of furniture, the electronic organizer will first ask if (s)he has a particular item Clue card.
In 2015, finalist Ryan Keebaugh selected Mystery Mansion as the secret ingredient for his piece during the Iron Composer competition.